The Janitor (Unity3D)

FPS style janitor simulation game, where the player has to act as a janitor cleaning up levels after they have been used for game play. The aim is to clean as much as possible in the given level time.

This was created during my final year at university in a team of 5.

The game received the award of Best Game Design for our year which allowed us to showcase the game at the Develop Conference and Eurogamer in 2014.


Details

Type: Team Project Consisting of 5 Programmers

Team Role: Programmer/Designer

Engine: Unity [C#]

OS: Windows/ OS X

Development Time: 3 Months

Demo Download: PC or Mac


My Contribution

  • Cleaning mechanics for wall and floor stains

  • Shield mini game in fantasy level

  • Level specific cleaning components for FPS level

  • Level specific cleaning components for fantasy level

  • Cleaning layout for FPS level

  • Cleaning layout for fantasy level

  • Early base for scoring system

  • Assisted other team members with various aspects of the game

  • PS4 controller support

 

Main Features

  • 5 Unique Levels

  • Level Specific Puzzle/Mini Games

  • Level Specific  Cleaning Objects

  • 9 Variations of Cleaning Apparatus

  • GUI Inventory System

  • Explorable Main Menu System

  • Physics Based Pickup System

  • In-Game Player Shop


Video

A trailer shown at Develop and Eurogamer displaying some of The Janitor's gameplay features.


Images