The Janitor (Unity3D)
FPS style janitor simulation game, where the player has to act as a janitor cleaning up levels after they have been used for game play. The aim is to clean as much as possible in the given level time.
This was created during my final year at university in a team of 5.
The game received the award of Best Game Design for our year which allowed us to showcase the game at the Develop Conference and Eurogamer in 2014.
My Contribution
Cleaning mechanics for wall and floor stains
Shield mini game in fantasy level
Level specific cleaning components for FPS level
Level specific cleaning components for fantasy level
Cleaning layout for FPS level
Cleaning layout for fantasy level
Early base for scoring system
Assisted other team members with various aspects of the game
PS4 controller support
Main Features
5 Unique Levels
Level Specific Puzzle/Mini Games
Level Specific Cleaning Objects
9 Variations of Cleaning Apparatus
GUI Inventory System
Explorable Main Menu System
Physics Based Pickup System
In-Game Player Shop