Project Colour
Project Colour is a first-person puzzle game set in a world completely devoid of colour and life. The player has to explore the world solving puzzles, while bringing life and colour back to this world.
Download and Play At:
Current Development
Project Colour originally started off as a prototype/proof of concept and kind of ended up turning into its own little game, because of this the project became bigger than expected and has sort of being in and out of development these past few years as I’ve worked on it as a side project outside of my daily jobs.
The current version that you can play now is 0.2 and is playable from start to finish, however lacks polish, bug fixing and a number of QOL improvements that I have planned for the final version of the game. These plans are in progress to a degree, however due to this being more of a side project there is no set date for when this release will be coming, but I'm hopeful that one day I'll be able to release that final version.
About
With Project Colour I wanted to create a world where the player would be able to leave their own lasting impact on the game, I wanted them to be able to shape the look and the feel of the world as they played through it. I also have a big love for puzzle games and feel like this was a good fit.
Genre: First Person Puzzle Game
Core Player Experience: Puzzle solving and the ability to colour the world in the way they want.
Type: Independent Project
Role: Designer and Programmer.
Engine: Unity [C#]
Platforms: Windows, MAC
Development Time : Ongoing
Features
Fully Colourable World
4 Unique Main Areas
4 ‘Main’ Puzzles
12 ‘Mini’ Puzzles
First Person Controller with Object Pickup System
8 Colour, quick access storage system
BETA 0.2 Walkthrough
Below is a full walkthrough of the BETA 0.2 version of the game, I appreciate that downloading and playing the demo itself is not always possible, so if you are interested in seeing more from the game, then please feel free to check this out.