F1 2020

F1 2020 is the official video game of the 2020 Formula 1 and Formula 2 Championships developed by Codemasters

F1 2020 Front.png

My Role

As part of the Internet Test Lab, I was part of the QA team responsible for all online game modes and services for F1 2020. As a part of this team, I was continually working individually as well as in small and large teams to meet submission deadlines and to achieve a high standard of work.

As part of the team, I worked across the three major game platforms: XBOX, PlayStation and PC, some of my tasks included:

  • Daily use of JIRA to submit, track and verify bugs.

  • Creating high quality bug reports with clear MOR's and clean and concise information.

  • The use of TestRail for functional and online test cases to ensure build quality for certification, launch and post launch patches.

  • Working effectively and efficiently while using collaboration tools such as Teams.

I was also a part of the team tasked with ensuring the quality and functionality of a significant new addition to the game in the Podium Pass, F1 2020’s season pass. As part of this team, I had several responsibilities that included:

  • Ensuring that a large number of challenges functioned correctly over a variety of different game modes.

  • Testing the balance and reward of the challenges to provide the player with a fair but challenging experience.

  • Verifying the player is correctly awarded items they either unlock via the pass or purchase from the item shop and checking their functionality in game.

Being a part of the ITL team also meant working on the Esports side of the game. Working on and testing the Esports build came with its own unique challenges, such as tighter deadlines and working with specialized tools and hardware.


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